Cooldown - Path of Exile Wiki Good name for rotgut, that. It doesn't go as high as a top rolled influenced roll, but you said "decent" and not min-maxed. There is ~140% cdr for warcries on the tree, so most warcry builds will likely end up between 80% to 120% depending on if you invest more into cooldown or . Some crafting modifiers are unlocked by having Jun unveil found items. Method Exalted Orb Open Both Catalyst Fertile Close filters Close all groups LEFT click to expand and add modifiers as requirements , RIGHT click to add modifiers to the item blocking it from the pool . Ailment Attack Attribute Aura Caster Chaos Cold Critical Damage Defences Elemental Fire Life Lightning Mana Minion Physical Resistance Speed Cooldown stacks and each use of skill will be recovered after each cooldown ends. Second Wind Support is a support gem that allows the linked skill with a cooldown to store an additional use and gives it increased cooldown recovery speed. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Cold Snapand Flicker Strikescooldowncan be bypassed by consuming aFrenzy Charge. Query: SELECT `cargo__items`.`_pageName` AS `items._pageName`,`cargo__items`.`name` AS `items.name`,`cargo__items`.`class` AS `items.class`,`cargo__items`.`inventory_icon` AS `items.inventory_icon` FROM `cargo__skill`,`cargo__skill_gems` LEFT OUTER JOIN `cargo__items` ON ((`cargo__skill`.`_pageID`=`cargo__items`.`_pageID`) AND (`cargo__skill_gems`.`_pageID`=`cargo__items`.`_pageID`)) WHERE `cargo__items`.`class_id`="Support Skill Gem" AND `cargo__skill`.`skill_id` NOT LIKE "%Plus" AND `cargo__skill_gems`.`strength_percent` > 50 GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`_pageName`,`cargo__items`.`name`,`cargo__items`.`class`,`cargo__items`.`inventory_icon` LIMIT 5000 Cooldown usually starts after first action of using skill known as cast time, but there could be exceptions. Cloth Belt Requires Level 60 (15-25)% increased Stun and Block Recovery Grants Summon Harbinger of Time Skill (10-15)% increased Attack and Cast Speed (15-20)% increased Energy Shield Recovery rate (15-20)% increased Life Recovery rate (15-20)% increased Cooldown Recovery Rate Debuffs on you expire (15-20)% faster Acquisition Shares a cooldown with other Blink skills. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. For example, if your totem skill has 3 stored uses, you will be able to place 3 totems at once, and each totem will be able to immediately use the skill 3 times. Vaal skillshave a property where changes toduration(for Vaal skills with the Duration tag) also changes the cooldown period of the skill. Search the whole modpool to find desired mods. Using a skill or losing the Elusive buff ends this skill's effects. Right click this item then left click an item to corrupt it. Features such as crafting bench options are, as a result, no longer unlocked by grinding master missions, and are instead unlocked by encountering specific locations, situations or completing specific objectives. Cooldown time can be changed with different sources of Cooldown Recovery Rate. Right click to remove from a socket. If there arestored uses, cooldown stacks after consuming uses of skill and do not overlap. Function: CargoSQLQuery::run poe helmet enchant chance.
PoE Syndicate Crafting Bench Jun Crafting Mods Unveil Immortal This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Cooldown is a keyword and means an interval to the next use, and is counted in seconds. In Siege of the Atlas, Searing Exarch and The Eater of Worlds each have a powerful set of Eldritch Implicit Modifiers, which can be imbued onto items using Eldritch Embers and Eldritch Ichor, respectively. Cooldown usually starts after firstactionof using skill known ascast time, but there could be exceptions. Example: skill has 3 uses, cooldown is 8 seconds, then all uses can be consumed on demand, for example in 3 seconds.
The Flow Untethered - Path of Exile Wiki Skill functions and interactions. Relentlessness. Press question mark to learn the rest of the keyboard shortcuts. This Skill's Cast Speed cannot be modified. PoE CDR: Cooldown Recovery Rate What is CDR? This is a Support Gem. Send in only test subjects, no guards or researchers.
PoE Eldritch Boots Implicit Guide - poecurrencybuy.com I'm playing a Cospri's COC Ice nova build and am trying to source my CDR in POB. Need game info? Note that 1% is equal to 0.01 here. It does not grant a bonus to your character, but to skills in sockets connected to it.
Crafting Bench | PoE Wiki - The Path of Exile Wiki Find out the outcome of a slam (exalt, conqueror orb, regal) by building your item and blocking mods. It does not grant a bonus to your character, but to skills in sockets connected to it. Formula for cooldown reduction multiplier is following: 1/ (1+X), where X is the sum of all increases to cooldown recovery speed you have from all sources. Corrupts an item, modifying it unpredictably. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. Using a skill or losing the Elusive buff ends this skill's effects. (46-48)% increased Effect of the Buff granted by your Lightning Golems. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Example: skill has 3 uses, cooldown is 8 seconds, then all uses can be consumed on demand, for example in 3 seconds. Manage all your favorite fandoms in one place! Right click this item then left click a normal, magic or rare item to apply it. "There were no survivors. anything else is a waste of time which means ACoC is pointless unless you're hitting that 52% (requires 30% combined from belt and boots before ACoC does anything) timing guide. of Craft: Suffix: 30 (15-20)% increased Warcry Speed: N/A: Warlord's: Prefix: 68: Grants a buff that increases movement speed for a duration.
The item's quality increases the chances of obtaining more sockets. Right click to remove from the Socket. Contents 1 Unique items 2 Passive skills 2.1 Life recovery 2.2 Mana recovery 2.3 Flask recovery rate Cannot be used while already Elusive. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Cooldown usually starts after first action of using skill known as cast time, but there could be exceptions. Just totally new to crafting something when your aiming for a specific thing. Sorry, where are you getting those numbers from? Why is 84 more ideal, I dont get that. If there are stored uses, cooldown stacks after consuming uses of skill and do not overlap. (50-70)% increased Damage with Hits and Ailments against Chilled Enemies. PoeCurrencyBuy, as always, brings the latest PoE 3.18 Shadow League Starter | Endgame | Fast | Cheap Builds to players. "Fusing the parasite with another ring has manifested unpredictable effects. 0% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area. While you have this buff, monsters that enter an area around you will be Withered. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3 seconds10% increased Attack Speed per Frenzy Charge15% chance to gain a Frenzy Charge on HitBuff grants 20% increased Movement Speed Additional Effects per 1% Quality: 0.25% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Certain skills will begin its cooldown when the effect expires instead of after cast time end (Ex. Server: PC, Xbox One, PS4. . Reddit and its partners use cookies and similar technologies to provide you with a better experience. Function: CargoSQLQuery::run
While a Pinnacle Atlas Boss is in your Presence, (70-72)% increased Effect of the Buff granted by your Ice Golems. Can i still combine that with redeemer or some other thing or do I not have room anymore? Cold winds whirl at the crown of the world. For more information, please see our . Reserves mana to apply a buff and leave afterimages of your recent past. . Place into an item socket of the right colour to gain this skill. Ex: 3 suffixes set as present on the item and 2 prefixes set as required. Crafting recipes are discovered in various locations across multiple contents. Many crafting modifiers that were obtained from Delve, Prophecy and Incursion are now obtained in maps, including Meta Crafting Modifiers being found in unique maps. I need to know where I can find the craft tier 3 ''increased cooldown recovery speed" for my belt, is there a site where I can do that? Visitors can't use your crafting benches. Right click to remove from a socket. Crafting modifiers Unlocked by visiting locations Most crafting options need to be unlocked by clicking objects in specific locations. Grants a buff that increases movement speed for a duration. Right click this item then left click a socketed item to apply it. 3.20.1b Patch Notes: Betrayal crafts that reroll socket numbers, . This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers. I have an awakened COC gem (22%) + 16% belt, but am unsure if there are any other sources on my gear or tree that bring me up to the next threshold. Talking to a master in your hideout allows you to receive a Crafting Bench that can be placed in your hideout. Creates a sudden burst of cold in a targeted area, damaging enemies. What has no siblings but is always a twin? Log In Create Account Contact Support.
If the item already has a crafted mod, the recipe will automatically use an Orb of Scouring to add a different crafted mod. The Incubated item drops after killing a specific number of monsters. /r/PathOfExileBuilds is a specialised sub for discussing Path of Exile Builds and Mechanics. For example, a 50% increased Cooldown Recovery Speed on a skill on a 6 second cooldown will change the cooldown period to 4 seconds (6 / (1 + 0.5)), not 3 seconds (6 * (1 - 0.5)). just want to make sure im not doing something wrong, oh my understanding was 7.57 aps with 14% cdr if your hitting with a crit every single attack. It does not grant a bonus to your character, but to skills in sockets connected to it. "Would you leave an orchard of apples to rot unharvested? Shares a cooldown with other Blink skills. Really? Cooldown stacks and each use of skill will be recovered after each cooldown ends. Buy another belt with redeemer influence or put redeemer influence on it and alt spam until 30% cold damage and only influence mod. You can generalise this relationship such that all x% increased cooldown recovery rate is actually (100%/ (100% + x%)) cooldown recovery time multiplier, and of course 100%/200% = 50%, which is equivalent to 50% reduced cooldown recovery time. Mulefactory: buy cheap PoE currency instant delivery (6% off coupon: poeitems ). I already got my shaper belt with just t1 cdr and t1 spell on flask. Simulate crafting results with the mass simulation function and see statistical distribution of mods as well as an item showcase of the most likely results.
"Increased Cooldown recovery speed" Hot to craft - Path of Exile If no specific monster is targeted, one is picked at random. There are no affixes matching this search term. Run double influence on it to make a godly CoC belt. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. Cooldowntime can be changed with different sources ofCooldown Recovery Rate.
Path of Exile CWDT cooldown recovery rate test - YouTube Please consider helping keep the wiki up to date. Warcries supported by Second Wind will receive the +1 Cooldown Use, unless you have allocated the Call to Arms keystone passive, in which case only the (24-5)% reduced Cooldown Recovery Rate will apply. Here is latest and best PoE 3.18 Sentinel Starter Builds for beginner, each video guide is attached with a pob link for players' reference. Right click to remove from the Socket. Teleports the character to a nearby monster and attacks with a melee weapon. Cold SnapCold SnapSpell, AoE, Cold, DurationLevel: (1-20)Cost: (11-28) ManaCooldown Time: 3.00 secCan Store 1 Use(s)Cast Time: 0.85 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 320%AoE Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. Game data exports will becoming later as the technical changes in addition to regular changes take some more time. Shares a cooldown with other Blink skills. Adds an incubated Quality Gem item to an equippable item. "Masters of wit, strength and cunning. Grants a buff that increases movement speed for a duration. Most of them can be found in the campaign Acts, The Labyrinth, and maps. Reforges the number of sockets on an item. The empire is both the tree and the fruit. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies.
, Man retains sanity and strives toward civilisation. Right click this item then left click on a magic or rare item to apply it. If no specific monster is targeted, one is picked at random. If there are stored uses, cooldown stacks after consuming uses of skill and do not overlap. Privacy Policy. Second Wind SupportSecond Wind SupportSupportIcon: 8Level: (1-20)Cost & Reservation Multiplier: 200%Requires Level 31Supports skills with cooldowns.Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown Use Additional Effects per 1% Quality: Supported Skills have 0.25% increased Cooldown Recovery RateThis is a Support Gem. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Terms of Use, Privacy Notice and Cookies Notice. Now has a 200% Cost and Reservation Multiplier (previously 125%). Right click this item then left click a socketed item to apply it. Abyss Jewels can give 2-3% increased cooldown recovery rate per abyss jewel. Right click to remove from a socket. Simulation is not available for this method of crafting. Choose your favorite ascendant from Saboteur, Trickster and Assassin to accept new challenges! Cooldown time can be changed with different sources of Cooldown Recovery Rate. Right click to remove from a socket. Travel to this Map by using it in a personal Map Device. By utilizing the Occultist Ascendancy we can use the Death's Aura to very easily clear maps by just running around. The next use can be performed after cooldown time passes, except when there are stored uses. and Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, DurationLevel: (1-20)Cost: 10 ManaCooldown Time: 2.00 secCan Store 1 Use(s)Attack Speed: 120% of baseAttack Damage: (142-210)% of baseEffectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. Unveiling veiled items also unlocks crafting recipes. If this is your first time using the site or if you are having trouble achieving your goal please check out the. Less pool to pick from? Cooldown time can be changed with different sources of Cooldown Recovery Rate. If cast time is 1 second and cooldown is 4 seconds the next use of skill can be started after 5 seconds. Thin is the line between mechanical genius and magic. The poe currency system in Path of Exile revolves around a variety of different orbs and scrolls. ", https://www.poewiki.net/index.php?title=Crafting_Bench&oldid=1342086, Creative Commons Attribution-NonCommercial 3.0 Unported, Labyrinth Trial in The Chamber of Sins Level 2, 5% reduced Damage taken from Damage Over Time, (21-25)% chance to Avoid Elemental Ailments, (16-20)% chance to Avoid Elemental Ailments, Moving while Bleeding doesn't cause you to take extra Damage, Suffix: Can have up to 3 Crafted Modifiers, (5-6)% chance for Flasks you use to not consume, (7-8)% chance for Flasks you use to not consume, Flasks applied to you have (8-10)% increased Effect, Flasks applied to you have (11-14)% increased Effect, (19-23)% increased Damage during any Flask Effect, (24-28)% increased Damage during any Flask Effect, (20-25)% chance to Avoid Elemental Ailments, (16-22)% increased Effect of Non-Damaging Ailments, (23-30)% increased Effect of Non-Damaging Ailments, You have Onslaught during Soul Gain Prevention, (16-20)% chance to deal Double Damage while Focused, (21-25)% chance to deal Double Damage while Focused, (26-30)% chance to deal Double Damage while Focused, (7-9)% chance to deal Double Damage while Focused, (10-12)% chance to deal Double Damage while Focused, (13-15)% chance to deal Double Damage while Focused, (41-50)% increased Duration of Ailments you inflict while Focused, (51-60)% increased Duration of Ailments you inflict while Focused, (61-70)% increased Duration of Ailments you inflict while Focused, +5 to maximum Fortification while Focused, +6 to maximum Fortification while Focused, +7 to maximum Fortification while Focused, (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies, (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies, 50% Chance to Avoid being Stunned during Effect, (20-30)% increased Rarity of Items found during Effect, (55-45)% reduced Reflected Damage taken during Effect, (11-13)% increased Brand Attachment range, (14-16)% increased Brand Attachment range, (17-20)% increased Brand Attachment range, Focus has (21-25)% increased Cooldown Recovery Rate, (16-18)% increased Damage during any Flask Effect, (31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies. See the total converted costs in chaos of your crafting setup in relation to your league (You can set your own custom prices if need be). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Fixed a bug where items with a fixed number of. While a Unique Enemy is in your Presence, 13% increased Movement Speed, While a Pinnacle Atlas Boss is in your Presence, 16% increased Movement Speed, While a Unique Enemy is in your Presence, 7% increased Action Speed, While a Pinnacle Atlas Boss is in your Presence, 8% increased Action Speed, Drops Scorched Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 11 seconds, Drops Brittle Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 11 seconds, Drops Sapped Ground while moving, lasting 7 seconds, While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 9 seconds, While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 11 seconds, While a Unique Enemy is in your Presence, +(2930)% to Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Fire Resistance, While a Unique Enemy is in your Presence, +(2930)% to Cold Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Cold Resistance, While a Unique Enemy is in your Presence, +(2930)% to Lightning Resistance, While a Pinnacle Atlas Boss is in your Presence, +(3536)% to Lightning Resistance, While a Unique Enemy is in your Presence, +(2223)% to Chaos Resistance, While a Pinnacle Atlas Boss is in your Presence, +(2829)% to Chaos Resistance, While a Unique Enemy is in your Presence, 7% increased Damage per Endurance Charge, While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Endurance Charge, While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance, While a Unique Enemy is in your Presence, 19% increased Totem Placement speed, While a Pinnacle Atlas Boss is in your Presence, 23% increased Totem Placement speed, While a Unique Enemy is in your Presence, 19% increased Brand Attachment range, While a Pinnacle Atlas Boss is in your Presence, 23% increased Brand Attachment range, (4648)% increased Effect of the Buff granted by your Flame Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Flame Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Flame Golems, (4648)% increased Effect of the Buff granted by your Ice Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Ice Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Ice Golems, (4648)% increased Effect of the Buff granted by your Lightning Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Lightning Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Lightning Golems, (4648)% increased Effect of the Buff granted by your Stone Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Stone Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Stone Golems, (4648)% increased Effect of the Buff granted by your Chaos Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Chaos Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Chaos Golems, (4648)% increased Effect of the Buff granted by your Carrion Golems, While a Unique Enemy is in your Presence, (5860)% increased Effect of the Buff granted by your Carrion Golems, While a Pinnacle Atlas Boss is in your Presence, (7072)% increased Effect of the Buff granted by your Carrion Golems, Flesh Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Flesh Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (2829)% increased Effect, Bone Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Bone Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (2829)% increased Effect, Spirit Offering has (1617)% increased Effect, While a Unique Enemy is in your Presence, Spirit Offering has (2223)% increased Effect, While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (2829)% increased Effect, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Ignited, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Ignited, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Frozen, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Frozen, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Shocked, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Shocked, While a Unique Enemy is in your Presence, (3941)% chance to Avoid being Stunned, While a Pinnacle Atlas Boss is in your Presence, (4850)% chance to Avoid being Stunned, While a Unique Enemy is in your Presence, (2223)% increased Onslaught Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Onslaught Effect, While a Unique Enemy is in your Presence, 15% increased Life Regeneration rate, While a Pinnacle Atlas Boss is in your Presence, 18% increased Life Regeneration rate, (4850)% increased Armour from Equipped Helmet and Gloves, While a Unique Enemy is in your Presence, (5861)% increased Armour from Equipped Helmet and Gloves, While a Pinnacle Atlas Boss is in your Presence, (6770)% increased Armour from Equipped Helmet and Gloves, Ignites you inflict deal Damage 10% faster, While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 16% faster, Poisons you inflict deal Damage 10% faster, While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 16% faster, Bleeding you inflict deals Damage 10% faster, While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 13% faster, While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 16% faster, Gain 6% of Physical Damage as Extra Fire Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Fire Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Fire Damage, Gain 6% of Physical Damage as Extra Cold Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Cold Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Cold Damage, Gain 6% of Physical Damage as Extra Lightning Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Lightning Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Lightning Damage, Gain 6% of Physical Damage as Extra Chaos Damage, While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Chaos Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Chaos Damage, Regenerate 0.3% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge, While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.5% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, (3941)% increased Stun Threshold, While a Pinnacle Atlas Boss is in your Presence, (4850)% increased Stun Threshold, (3032)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (3941)% increased Cooldown Recovery Rate of Travel Skills, While a Pinnacle Atlas Boss is in your Presence, (4850)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (2930)% increased Warcry Speed, While a Pinnacle Atlas Boss is in your Presence, (3334)% increased Warcry Speed, Enduring Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Enduring Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (4850)% increased Cooldown Recovery Rate, Intimidating Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Intimidating Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (4850)% increased Cooldown Recovery Rate, Attacks Exerted by Seismic Cry deal (3435)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (4041)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (4647)% increased Damage, Attacks Exerted by Ancestral Cry deal (3435)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (4041)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (4647)% increased Damage, (1617)% increased Rallying Cry Buff Effect, While a Unique Enemy is in your Presence, (2223)% increased Rallying Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Rallying Cry Buff Effect, (1617)% increased Battlemage's Cry Buff Effect, While a Unique Enemy is in your Presence, (2223)% increased Battlemage's Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Battlemage's Cry Buff Effect, Infernal Cry has (3032)% increased Area of Effect, While a Unique Enemy is in your Presence, Infernal Cry has (3941)% increased Area of Effect, While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (4850)% increased Area of Effect, General's Cry has (3032)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, General's Cry has (3941)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, General's Cry has (4850)% increased Cooldown Recovery Rate, (3032)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (3941)% chance to Avoid Elemental Ailments, While a Pinnacle Atlas Boss is in your Presence, (4850)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (5861)% chance to Avoid Bleeding, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid Bleeding, While a Unique Enemy is in your Presence, (5861)% chance to Avoid being Poisoned, While a Pinnacle Atlas Boss is in your Presence, (6770)% chance to Avoid being Poisoned, While a Unique Enemy is in your Presence, 13% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, 16% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, (2223)% increased Elusive Effect, While a Pinnacle Atlas Boss is in your Presence, (2829)% increased Elusive Effect, While a Unique Enemy is in your Presence, 12% Chance to Block Attack Damage, While a Pinnacle Atlas Boss is in your Presence, 14% Chance to Block Attack Damage, .linkback a{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid #E4E4E4; border-radius:10px; background-color:#E4E4E4; background-size: 35px auto; padding-left:40px; background-repeat: no-repeat;}.linkback a:hover{margin:4px 0;padding:4px;line-height: 35px;font-size: 16px;border:1px solid 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